Ubuntu Edge: Design process
Canonical
on 26 July 2013
Tags: Design , Ubuntu Edge
Right… so where should we start? First post.
Hello, my name is Chee, and I am an industrial designer.
In this post I will share some materials, stories and process during the development of the Ubuntu Edge.
We started off by pulling the key elements of the Suru theme, and expanded on that, in order to explore the transition from a digital user experience, to a physical one.
Once the rough ideas were formed, the fun part started, as we dived right into visualising the concepts; Pencils, sketching pads, markers, clippings, samples, colour chips and anything else interesting.
After several rounds of refinement and fine-tuning, we pressed forward with what we have now today as the Ubuntu Edge. From a rendering to visualize the Ubuntu Edge, to one that sit in front of us.
I hope you enjoy reading through the process, and lets make it a reality.
Talk to us today
Interested in running Ubuntu in your organisation?
Newsletter signup
Related posts
Designing Canonical’s Figma libraries for performance and structure
How Canonical’s Design team rebuilt their Figma libraries, with practical guidelines on structure, performance, and maintenance processes.
Visual Testing: GitHub Actions Migration & Test Optimisation
What is Visual Testing? Visual testing analyses the visual appearance of a user interface. Snapshots of pages are taken to create a “baseline”, or the current...
Let’s talk open design
Why aren’t there more design contributions in open source? Help us find out!